AEJMC: Video (Column Coming)
In my last column of the year, I decided to take on the idea that news is “special” when it comes to content. I take a look at the similarities between the music and new industries, pointing out why Rupert Murdoch’s decision to remove content from Google, the AP’s decision to track its work and [...]
Two New AEJMC Columns + Videos
I’ll post the links to the AEJMC posts I’ve written, but here’s a sneak peak at the companion videos.
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AEJMC: What Game Companies Can Teach Journalists
Part of my research at the university (and what The Cult of Me is all about) is the merging of technology and storytelling.
I’m now writing a regular blog for the AEJMC (no need to worry about what that is, just go read my piece here) and I’ll be doing a video companion piece to that [...]
Community Management: What Computer Games Can Teach Journalists
I’m working on a series for the AEJMC about community management, which will be one aspect of The Cult of Me. This is the first piece. A video blog will follow soon enough. For now, I’d love your thoughts.
Video: Storytelling + the AEJMC
I’m about to start a project with the AEJMC in a few weeks. Here’s my introduction.
AEJMC Column: Coming in September
In the last few days, I’ve been exchanging Tweets with Mitch from the Association of Education in Journalism and Mass Communication (AEJMC) about the Associate Press decision to wrap its content in digital rights management.
This boneheaded decision set me off on one of my rants about history and technology, which got Mitch and I chatting. [...]
3 Types of Puzzles in The Go Game
I’ve had the chance to see Chris and Mei discuss The Go Game, a team building exercise that requires small groups to work together to complete different puzzles that are sent to them on mobile phones.
There are 3 primary puzzles:
Sleuthing: trivia
Inter-Team: head-to head networking, battle of wits, talent and skills
Creative: open-ended prompts that require the [...]
A Brief History of the Future of the Story
I’ve spent the last 16 hours discussing the future of the story. Not non-fiction versus fiction versus conversation. The future of how we tell, distribute, share, interact with, the effects of and the dangers of stories.
It’s been amazing and I’ll be posting thoughts from my interview with Penguin Books, Six to Start and a host [...]
Why Interactive is a Very Bad Way Tell a News Story…
I’ve been contemplating a thought I had today during the final session of the b.tween conference here in Liverpool: there are two “types” of Web-centric stories, distributed and interactive.
The news business is working with interactive stories, which is a bad idea since it’s limiting and mainly used for branding purposes or tradition-type entertainment; distributed stories [...]
7 Rules for the Interactive Story
I’ve been talking to folks, formally and informally, during this conference. I wish I had my feet a bit more grounded, but I don’t. Still Katz has done a great job organizing this so there is lots to be done.
Here’s my takeaway so far on storytelling:
The platform is the game-changer here insomuch as the tools [...]
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