3 Types of Puzzles in The Go Game
I’ve had the chance to see Chris and Mei discuss The Go Game, a team building exercise that requires small groups to work together to complete different puzzles that are sent to them on mobile phones.
There are 3 primary puzzles:
Sleuthing: trivia
Inter-Team: head-to head networking, battle of wits, talent and skills
Creative: open-ended prompts that require the [...]
A Brief History of the Future of the Story
I’ve spent the last 16 hours discussing the future of the story. Not non-fiction versus fiction versus conversation. The future of how we tell, distribute, share, interact with, the effects of and the dangers of stories.
It’s been amazing and I’ll be posting thoughts from my interview with Penguin Books, Six to Start and a host [...]
Why Interactive is a Very Bad Way Tell a News Story…
I’ve been contemplating a thought I had today during the final session of the b.tween conference here in Liverpool: there are two “types” of Web-centric stories, distributed and interactive.
The news business is working with interactive stories, which is a bad idea since it’s limiting and mainly used for branding purposes or tradition-type entertainment; distributed stories [...]
7 Rules for the Interactive Story
I’ve been talking to folks, formally and informally, during this conference. I wish I had my feet a bit more grounded, but I don’t. Still Katz has done a great job organizing this so there is lots to be done.
Here’s my takeaway so far on storytelling:
The platform is the game-changer here insomuch as the tools [...]
btween: matt costello
Costello is a novelist, scriptwriter, game designer. He’s giving a talk on interactivity and it’s the importance of creating the illusion of participating.
Here’s the crux: interactivity requires a series of arbitrary events that are different than real life (conflict, intent, ect), but “the ordinary and funny” and difficult. There is no mental map for most [...]
btween: Telling Tales Panel
We just had a great panel, although I’m not sure how interactive it turned. It was hard to tell because much of the action was happening on the Twitter feed, a different experience for me as a moderator.
The take-aways:
The most important development in the “storytelling” realm is the expansion of the network;
There needs to be [...]
b.tween: Mark Earls Kickoff
The b.tween conference in Liverpool kicked off with Mark Earls discussion how humans think (or actually don’t think). In particular, he was looking at what makes us group online.
Some highlights:
With policy, we try to change the was people think but that doesn’t change how people act; it’s more like a herd. We are not individual [...]
Notes from b.tween
I’m in Liverpool this week doing 2 things: interviewing people for the book + participating in the b-tween media and technology conference. I’m already stoked to be here.
These are the notes I posted at my personal website. I’ll be posting more thoughts here throughout the day tomorrow.
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Just a quick recap of the night. Just had the [...]
Building Media: The Model is Broken
I was talking with Katz Kiely, one of the minds behind the b.tween media convergence conference I’ll be attending in London next month, and she piqued my interest when she mentioned a speaker who will be discussing how current media companies need to re-assess how they build and judge interactive, digital projects.
The reason: it takes some [...]


