The Cult of Me

How Social Technologies Will Save the Story

Reading List

These are books (and other various media) I’ve found invaluable throughout the years. Much of what I’ve gotten right is because of the folks who wrote these. All of what I’ve gotten wrong has been my own.

Being Digital

Center for Information Technology Policy at Princeton (conferences/workshops)

Code and Other Laws of Cyberspace

Communitelligence Executing Social Media (conference)

Community Media

Convergence Culture

Copy Fights

The Cluetrain Manifesto

Crypto

The Cult of the Amateur (and Larry Lessig’s corrections to Keen’s observations)

The Digital Divide

Digital Games Research Association – (trade group)

Digital Hollywood

Dungeons and Dreamers

Entertainment Software Association (trade group)

Fans, Bloggers, and Gamers

Free as in Freedom

The Foundation Series (fiction)

The Future of Ideas

Geeks

Groundswell

The Hacker Crackdown

Hackers

The Hitchhikers Guide to the Galaxy series (fiction)

Journalism That Matters (conference)

Life on the Screen

The Making of Second Life

Masters of Doom

Media Work

The New, New Thing

Neuromancer (fiction)

Once You’re Lucky, Twice You’re Good

The Pattern on the Stone

The Revolution Will Not Be Televised

ROFLCon (conference)

Small Pieces, Loosely Joined

Smart Mobs

Snow Crash (fiction)

SOBCon (conference)

Social Gaming Summit (conference)

The State of Play

The State of Play (conference)

SXSW Interactive (conference)

Textual Poachers

We the Media

Web 2.0 Expo (conference)

The Well

Where Wizards Stay Up Late

Wired Style Guide

The Wisdom of Crowds

The Virtual Community

The War of Desire and Technology at the End of the Mechanical Age

Where 2.0 (conference)

Zork (text adventure)